Computerization of sound architecture

Category
  • Frequency Drifting

    Form follow Axiom through wavelength of network, instruments convergence is an overtake for all sound device current electrical system;
    By focusing towards the way we produce sound
    Perhaps we need to focus on how we receive sound 
    The environment is collectively building a data for the network of sound authority.

    Now if suppose we are building a network within the environment to create collectivity in the impaired like putting a fabric of invisibly to create information that is able to all understanding of subliminal information from data listener.

    The phenomenon of experimental sound existed as a form of identifying elemental notion from the occult and the obscure scene everywhere, but indeed the idea that existed in the plain and landscape of sky catcher or the cathedral of inner world that only finding out that our interior is non inferior by the brittleness and the cohabitation of egotistical and madness about social status within this region or the mentalities that existed in thousand plateaus.

    For example if we are building for hearing impaired individuals or perhaps weak impairment in what visualizing sound in tread how supposedly that inaudible system become a friendly reminder of repaired function when invisible data will be covering over the entire cities of globally from speech generators to human vibrations and of course the mechanical process of sound wall within the verticality of our cities.
    Towards the reasonable dimension of keeping an virtual state of flux, we cannot allow sound to be muted and only looking for investment that has no gains or return of investment. But only as repairman can do in the repairing for soundwall or treatment in audio treads. There are sound tactical design within the environment when sensitivity meets construction, per sa the focus in towards HOW WE PRODUCE SOUND.
    PRODUCTION IN SOUND has to be an input and output  function, intake of air and output of sound, for a localization of air intake of silent air purifier for example FOG  and air pollution will generate water and carbon dioxide molecules/nano particules.
    Sound in design as often as a by product of intake in non-reuseble or collection of sounds and that in sense  generate a vibro either by chance or via a responsive design of mannerism in reproduction in sound visualization.
    Although we have no chance of blocking the sound wall from the overall travels in the vertically in format and within a landscape, and for the most diverse soundscape is coming from all the walls within the building blocks of machines of living creatures. When you apply the use of mechanical reproduction ideas towards useless sound tactics/fractions of WHITENOISE a psychological statement is associated with memories and moods.
    FOCUS on verticality and localization of the grassroots' lost in translations has meaning both information and data. This focus are scale towards sound that has many attributes, for example within the sociological production of older architectures the sound tension is a visual idea without analytically designing natural homes for low rise housing as visual concept is more interesting and without lost in translations with lost of complex ideas.

    The future of science-fiction is not ceasing to be come more invented
    Invented invented Scala language

  • Audio visuals geometry

    In 1996 December issue of wired magazine, Neal Stephenson wrote an article in the magazine. The "mother earth mother board" He is an American Science fiction author from the early 90s.   https://www.wired.com/1996/12/ffglass/

    As the light goes out with Neal Stephenson's uses on why is the analogy of fibre optics, the usage of Internet that congest and travels around the globe in unison if not comparing to the knowing how packages on the Internet carried through out the world but not knowing the fuel tanks of gasolines in cars are need to be refuelled.

    There's nothing infinite about resources on this planet, the finite of energy and the art object of infinity could be used to compare the world of art and science Fiction. Since the 1950s removed from process into the age of computer Science and technology System. It is fashionable to say these days we have Cybernetics and willing to turn practice to a "Form of Arts and crafts," and behave creatively, but with only a single vision staring back into the mirror. We do not see ourselves able to look much further into the future when it just looking back at us. Since every piece of music created today only ephemeral with our constant upgrade for the computer servers I thought  it is responsible to talk about metaphoric Space time concept. I'm afraid to say Technology is not the bell curve is shouldn't be a bell curve because it shapes more like what we have plan for ourselves in this economics and even the word technology is a resonance in techno music function.

     We might get past the stage of digital and domains web browsing but not from the information age could have plans for the human race. Seeing information in this context, the assumption is we find adaptation through stories in both films and visuals but not getting longer in time-duration because we're only getting closer to the tools we have in content creation to use technology to make manifestation on group paradox or I call this economy of familiar. Any time in objectivity is the contextualise network from another set of datum Renaissance Impact us to no longer conceptualise as a form of artist's personality instead of the avant garde.

     

  • polyrytmi (a word in Finnish) polyrhythm

    Notice that the subject of creating the prototype from extrusion and the science in cooling and heating by choosing the right material to generate enough energy and design metaphysic to go through the processing of creating a generalised artwork from aa 10 years research yet the writing architecture in geomaterial and parametric structure is always a bit of a random access.

    Create a music metaphor from the digitalisation from processing in the open source hardware to take the step of primitive design and forms through visualisation of computerised music and y wish to take that into development is a must to use "form follow function" or can it be vice versa....

    In the step taking the realism as a structuralism or accelerationism are in suitable order of French formalising manners?

    Far from knowing the simple formation or transformation in the mathematic world of codebased milieu or the art of Parametricism in Architectural Design.

    In any form of notations the echo of sound, reflection of macro noise index for an identity in  from retro-movement in a latter sense of Asian growing those mega structure and high density of human populations or even in the design system for human's universal design system.

  • Live Lost Session (LLS)

    The Cut-up process by far a non-definitive technique. The choices are by spatial mode and work as a complete piece of sound, and by ignoring on that level to only focus on the sound is a turning point in vicissitude. And in act of an imitation of core complexity - off the wall.

    The EP is designed for use as information of ambient acute sound that will accompanied any layers of percussion track or individualized spatial nodes. In visual, when the programme, like a DAW are cutting away from the main units of temporal sequence, a layer could create a bass track or drum effect to position with another drum sequence. Without the need to further understand the structural whole and the uniquely placement of this elemental soundtrack, the node are by transition effects. The only other reason to speed up or slow down the principle track to apply visual to another spatial bridge layer via sequencing.

    My audiolization for create a medium of sound for the visual is by far unmapped otherwise sampled with the temporal of the beat selector.

  • Project: Re-code Programme AQUILO

    Project: Re-code Programme AQUILO

    The Cut-up process by far a non-definitive technique. The choices are by spatial mode and work as a complete piece of sound, and by ignoring on that level to only focus on the sound is a turning point in vicissitude. And in act of an imitation of core complexity - off the wall.

    The EP is designed for use as information of ambient acute sound that will accompanied any layers of percussion track or individualized spatial nodes. In visual, when the programme, like a DAW are cutting away from the main units of temporal sequence, a layer could create a bass track or drum effect to position with another drum sequence. Without the need to further understand the structural whole and the uniquely placement of this elemental soundtrack, the node are by transition effects. The only other reason to speed up or slow down the principle track to apply visual to another spatial bridge layer via sequencing.

    My audiolization for create a medium of sound for the visual is by far unmapped otherwise sampled with the temporal of the beat selector.

  • Open System in Sound for Linux

    In any form of notations the echo of sound, reflection of noisenessless by identification from retro-movement in a latter sense of Asian growing those mega structures and high density of human populations. This Experimentation works in to the mindless defunct of the idea when we can no longer function unaccept the experimentation of representation of a strategic system of surface seeing, almost if you have been leveling upon the higher plateau of a budding building within a highly dream like struncture of architectural manifestation of Stanton Warriors and David Bowie ambient disco influences.

    **Even if the cut up technics is instead division of spatial parts and equal as a processing piece like flow of information, the level of whitenoise is turn in to Visual Blocks, act as an immitation on the core complexity, when sound is design via a complete piece of information and briefly accompanied a layer of percussion when individualized spatial nodes move between virtual visuality the programme should recognized the cut-away main units of composition sequence and the smokemachine will display an element of visual change via an immersive bassline sequence. Without having to further understand the structural whole I cannot yet give the uniquely identity placement in an elementary soundtracks, but these nodes or EECT(Electronic Experimental Computer Technique) are the architecture of preconception. Open sound Architecture is a link towards the new environment from starting to learn about computer system and music.